Tag: Rules

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  • Rogue Trader Rules

    *Useful Rule Reminders:* [[General Rules]] [[Fire]] [[Healing]] [[Weight]] [[Fortune Points]] [[Useful Skills and Talents to Know]] [[Navigator Charts]] *House Rules:* [[All House Rules]] [[Failure, Critical Failure and Success]] - …

  • Failure, Critical Failure and Success

    *Automatic failure on a roll of a natural 96 to 99*: You fail, no-matter how high your skill *Critical success on a roll of a natural 1*: Whatever you are doing succeeds, above and beyond a standard success. *Critical failure on a roll of a natural …

  • Fire

    Fire A character suffers Damage from fire each Round he is exposed to it. At the beginning of each Round after the first in which a character is exposed to the same source of flames (or if he is hit by a weapon with the Flame special quality or suffers …

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